Tag Archives: alan wake

Wish You Were Here: An Ode To Great Videogame Vistas

I often give game graphics a hard time because I believe the dogged technological pursuit of hyper-advanced visuals can be harmful to gaming’s attempts as a medium to grow in other meaningful directions. Videogames, however, are essentially about letting you … Continue reading

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“It’s not a lake–it’s an Ocean”: Interpreting the Final Words of Alan Wake

Storytelling must, by definition, be linear. Not linear in the sense that the plot must proceed with a unidirectional motion in time from point A to point B and so on, but in the sense that a plot is a … Continue reading

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